What happened to afterfall insanity
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Not only will he face dangers lurking in the dark, but also overcome his own fears and weaknesses. When all the hell unleashes, Albert will have to find answers to a crucial question: “Who is behind all this and why?, and try to filter his friends from the enemies.
#What happened to afterfall insanity free#
He specializes in the confinement syndrome, even though he is not entirely free from its symptoms himself. In Afterfall: InSanity our character, Albert, is a member of a team of medics, whose job is to monitor mental stability of shelter inhabitants. It should come as no surprise that some find this claustrophobia unbearable and the tiresome dream suddenly becomes a nightmare. Now, when the fear of death is but a bitter memory, their safe hideout turns into a cursed prison. The lucky ones secured their places in shelters – the fruit of proper forethought and planning. I guess we'll have to wait for the sequel, I hope the dev would tell us more about what really happened.Almost 20 years ago the citizens of The Republic were forced to hide from the turmoil of the Third World War. this feels like trying to put the puzzle pieces together. It's really interesting, making us continue to play game even after we finish it. If it's not, then most likely Albert would be deemed too dangerous by Fist and get killed (quarantine my ***). Maybe Albert died outside from radiation and the end that we saw is his dying mind. If the ending is real, I think our balding Albert won the fight inside their mind, thus we heard Albert's voice even though phisically it's the nonbalding Albert. Where do the Fist guards get the security feed from Glory? I think in colonel's room, it is said that the attempt to contact Fist failed? The guard of Fist said they saw junkies outside before - Where did he come from? The prop city? It seems really unlikely.
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The end is really- too many plot holes too. How could she, unarmed from what I saw, survived? The writer would be pushing too much suspension disbelief for this one. I mean, come one, fully armed Albert (me) died several time trying to go through the city. Karolina most likely died in the destruction of Glory and just Albert's imagination afterward. OOR, maybe like everything else, it was just Albert's imaginary gone haywired and he killed people who are tested to live in the fake city. But maybe the radiation got to people there since it's closer to the surface?, so the colonel abandoned the project? (Also in cannibal's house, there are bodies of people in Glory's white-red uniform - captured guards from Glory?). (Wow, everytime we got game over, the citizen of Glory is saved!)įor the prop city - maybe it's build to make people in Glory feels a bit normal? Some building are habitable and real anyway. But in the end (I agree with above comment, those monsters are just people trying to stop him) he killed half of earth's remaining population (yay). He's taunting this Albert we're playing which is actually himself - the tame, goody version of him. He's going crazy with boredom (and maybe being cooped up underground for so long) and developed the split personality. The saboteur is really Albert Tokaj, a pschiatrist and pharmacologist. I slept it off, and the story of this game is either an example of bad writing, or the dev''s attempt to make the obsessive gamers go insane trying to figure out which part of this game is real ("Hey guys, let's make a game that drives people insane, and we'll call it something-Insanity")īut either way it amuses me so much, I can't stop laughing during the playthrough.